/**
 * 
 */
package com.gametime.model;

/**
 * @author dave
 *
 */
public class AttributeSet {

	private int agility;
	private int charisma;
	private int desire;
	private int ego;
	private int endurance;
	private int energy;
  private int handle;
	private int health;
	private int intelligence;
	private int karma;
	private int person;
	private int shotSelect;
	private int shotSkill;
	private int size;
	private int strength;
	private final String LINE_SEPERATOR ="\n";
	/**
	 * @return the agility
	 */
	public int getAgility() {
		return agility;
	}
	/**
	 * @param agility the agility to set
	 */
	public void setAgility(int agility) {
		this.agility = agility;
	}
	/**
	 * @return the charisma
	 */
	public int getCharisma() {
		return charisma;
	}
	/**
	 * @param charisma the charisma to set
	 */
	public void setCharisma(int charisma) {
		this.charisma = charisma;
	}
	/**
	 * @return the desire
	 */
	public int getDesire() {
		return desire;
	}
	/**
	 * @param desire the desire to set
	 */
	public void setDesire(int desire) {
		this.desire = desire;
	}
	/**
	 * @return the ego
	 */
	public int getEgo() {
		return ego;
	}
	/**
	 * @param ego the ego to set
	 */
	public void setEgo(int ego) {
		this.ego = ego;
	}
	/**
	 * @return the endurance
	 */
	public int getEndurance() {
		return endurance;
	}
	/**
	 * @param endurance the endurance to set
	 */
	public void setEndurance(int endurance) {
		this.endurance = endurance;
	}
	
	public int getEnergy()
  {
    return energy;
  }
  public void setEnergy(int energy)
  {
    this.energy = energy;
  }
	/**
	 * @return the handle
	 */
	public int getHandle() {
		return handle;
	}
	/**
	 * @param handle the handle to set
	 */
	public void setHandle(int handle) {
		this.handle = handle;
	}
	/**
	 * @return the health
	 */
	public int getHealth() {
		return health;
	}
	/**
	 * @param health the health to set
	 */
	public void setHealth(int health) {
		this.health = health;
	}
	/**
	 * @return the intelligence
	 */
	public int getIntelligence() {
		return intelligence;
	}
	/**
	 * @param intelligence the intelligence to set
	 */
	public void setIntelligence(int intelligence) {
		this.intelligence = intelligence;
	}
	/**
	 * @return the karma
	 */
	public int getKarma() {
		return karma;
	}
	/**
	 * @param karma the karma to set
	 */
	public void setKarma(int karma) {
		this.karma = karma;
	}
	/**
	 * @return the person
	 */
	public int getPerson() {
		return person;
	}
	/**
	 * @param person the person to set
	 */
	public void setPerson(int person) {
		this.person = person;
	}
	/**
	 * @return the shotSelect
	 */
	public int getShotSelect() {
		return shotSelect;
	}
	/**
	 * @param shotSelect the shotSelect to set
	 */
	public void setShotSelect(int shotSelect) {
		this.shotSelect = shotSelect;
	}
	/**
	 * @return the shotSkill
	 */
	public int getShotSkill() {
		return shotSkill;
	}
	/**
	 * @param shotSkill the shotSkill to set
	 */
	public void setShotSkill(int shotSkill) {
		this.shotSkill = shotSkill;
	}
	/**
	 * @return the size
	 */
	public int getSize() {
		return size;
	}
	/**
	 * @param size the size to set
	 */
	public void setSize(int size) {
		this.size = size;
	}
	/**
	 * @return the strength
	 */
	public int getStrength() {
		return strength;
	}
	/**
	 * @param strength the strength to set
	 */
	public void setStrength(int strength) {
		this.strength = strength;
	}
	
	
	
	public String toString()
	{
		return "<AttributeSet>" + LINE_SEPERATOR + 
				"    <agility>" + this.agility + "</agility>" + LINE_SEPERATOR + 
				"    <charisma>" + this.charisma + "</charisma>" + LINE_SEPERATOR + 
				"    <desire>" + this.desire + "</desire>" + LINE_SEPERATOR + 
				"    <ego>" + this.ego + "</ego>" + LINE_SEPERATOR + 
				"    <endurance>" + this.endurance + "</endurance>" + LINE_SEPERATOR + 
				"    <handle>" + this.handle + "</handle>" + LINE_SEPERATOR + 
				"    <health>" + this.health + "</health>" + LINE_SEPERATOR + 
				"    <intelligence>" + this.intelligence + "</intelligence>" + LINE_SEPERATOR + 
				"    <karma>" + this.karma + "</karma>" + LINE_SEPERATOR + 
				"    <person>" + this.person + "</person>" + LINE_SEPERATOR + 
				"    <shotSelect>" + this.shotSelect + "</shotSelect>" + LINE_SEPERATOR + 
				"    <shotSkill>" + this.shotSkill + "</shotSkill>" + LINE_SEPERATOR + 
				"    <size>" + this.size + "</size>" + LINE_SEPERATOR + 
				"    <strength>" + this.strength + "</strength>" + LINE_SEPERATOR +
				"</AttributeSet>";
	}
	

}
